On July 21, 2026 James Mendez Hodes and Evil Hat Productions are re-releasing Thousand Arrows in PDF and POD formats! UPDATE: Thousand Arrows is available now! It is the sixteenth century. All Japan is at war. The gallant cavaliers of eras past have become ruthless warlords, each one fighting to unify Japan’s warring states under […]
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Love and Rockets

There was never any other kind of club. From the moment the idea of this game popped into my head, it was Rocket Club. I don’t know if the title came first or the image of a scrappy kid with a homemade jetpack, but it was middle-schoolers with rockets from the start.
Keep ReadingRocket Club

Rocket Club, by Em Hubbard, is a game of precocious, rocket-obsessed middle schoolersfacing a dangerous alien invasion while grappling with their ownvolatile emotions. Sign up to playtest here. Rocket Club is a tabletop roleplaying game designed for 3–6 players, with one taking on the role of Guide. It uses a novel resolution mechanic where each […]
Keep ReadingStreets of Jade

Streets of Jade: the Green Bone Saga RPG is a tabletop roleplaying game about martial and political battles between gangster clans wielding supernatural prowess from wŭxiá legend.
Keep ReadingBlades ’68
Blades ’68 is an official supplement for Blades in the Dark, moving the timeline forward 100 years to the swinging 60s. Crowdfunding soon. Follow here! Across the Shattered Isles, it is the Age of Consensus. Superstition has been replaced by the superior values of science, conformity, and consumerism. It is a world at peace. Or that’s what […]
Keep ReadingHunter’s Journal | Slayer’s Survival Kit
Two new Monster of the Week books dedicated to all the Hunters out there, including:
Keep ReadingRoll20 tips: Token markers

Some of Evil Hat’s modules for Roll20 make use of the platform’s token marker feature, and we have received some questions on how to use them. Here is our attempt to make things easier! Token what, now? Token markers are a Roll20-specific feature that allow to display status icons on a character token. We use […]
Keep ReadingThe DFCO Strategy Guide Updates

Today, we’ve updated the Picking Your Characters section of the DFCO strategy guide to include the Dead Ends and Winter Schemes expansion. You can check that out here! Did you miss the rest of the updates? Check out the guide to Expansion 4: Dead Ends here! Or the guide to Expansion 5: Winter Schemes here. […]
Keep ReadingThe DFCO Strategy Guide, Section VIII-F: Playing Expansion #4: Dead Ends

We’ve got new expansions for the Dresden Files Cooperative Card Game, and that means more of Shannon Appelcline’s excellent strategy guide! If you’re struggling with the new decks or just looking for a little advice to get you started with them, we’ve got what you’re looking for! And if you somehow missed the rest of […]
Keep ReadingThe DFCO Strategy Guide Section IX: Picking Your Characters

We’re going to be honest here—the Dresden Files Cooperative Card Game is delightfully difficult. Just like Harry Dresden’s default setting in the novels, the game is designed to be a nail-biter all the way until the end, where winning and losing is often decided by a throw of the dice. The game includes three difficulty […]
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