Project Status

Updated information on all of our products in production. Last updated 8/12/2026.

Latest State of the Hat

State of the Hat - August 2026

State of the Hat - July 2026

Table of Contents

Umdaar: Rebel Broadcast Edition

By Dave Joria, Misha Bushyager, Mahar Mangahas, Pam Punzalan, Helena Real, Soup, and James Mendez Hodes

Several thousand years ago, a new order arose! The malevolent Masters unearthed ancient technology and strange weapons. Today these despots rule over the Dread Domains! Only the foolish or the brave dare oppose them. Which are you? Umdaar: Planet of Sword, Sorcery, and Super-Science.

Development Status

  • PWYW PDF Available Now!
  • Final proofing through August.
  • POD development and proofing through 2026.

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Rocket Club

By Em Hubbard

Rocket Club is a game of precocious, rocket-obsessed middle schoolers facing a dangerous alien invasion while grappling with their own volatile emotions. Rocket Club is a tabletop roleplaying game designed for 3–6 players, with one taking on the role of Guide. It uses a novel resolution mechanic where each roll results in an outcome, mood, and side effect. The game is well suited for single session games or short campaigns (there are two sample scenarios included).

Development Status

  • Playtesting Complete.
  • Post playtest revisions and development through 2026.

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Designers & Dragons: Origins

By Shannon Appelcline

From the Birth of Roleplaying to the Discovery of the Forgotten Realms, from the Rise of Basic D&D to the Fall of Mystara, historian Shannon Appelcline brings you the Story of OD&D, BD&D, and AD&D 1e in Designers & Dragons: Origins.

Development Status

  • Crowdfunding complete. Pre-Order Now!
  • Printing complete.
  • Shipping to the warehouse in August.
  • Shipping to backers in September.
  • Public Release in October 5, 2026.

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Streets of Jade

By James Mendez Hodes and Fonda Lee.

Streets of Jade: the Green Bone Saga RPG is a tabletop roleplaying game about martial and political battles between gangster clans wielding supernatural prowess from wŭxiá legend. For more information, see Streets of Jade

Development Status

  • Playtesting complete.
  • Revisions based on playtest feedback through August 2026.

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Blades ’68

By Tim Denee

Across the Shattered Isles, it is the Age of Consensus. Superstition has been replaced by the superior values of science, conformity, and consumerism. It is a world at peace. Or that’s what they try to tell you. Blades ’68 is an official supplement for Blades in the Dark, moving the timeline forward 100 years to the swinging 60s. 

Development Status:

  • PDF, POD, and Roll20 digital rewards sent to backers.
  • Alchemy VTT in development through 2026.
  • Physical rewards shipping through August.
  • Public release date: September 14, 2026.
  • Stretch goal writing complete. Editing complete. Layout through August 2026.

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Rangers of a Broken World

By Leon Richardson

Horrors, Noble Demons, and Automata stalk the land. You are a Ranger, divinely tasked to protect humanity. Draw on the power of your Deilith, spend Scatter, and weave Spell Notes to fight these threats. Find out more about Rangers of a Broken World here. To see Leon’s design Diaries, take a look here.

Development Status:

  • Playtesting complete.
  • Playtest revisions complete.
  • Developmental editing complete.
  • Sensitivity reading complete.
  • Editing complete.
  • Layout complete.
  • Proofreading complete.
  • Indexing complete.
  • Art development through September 2026.

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Godkiller

By Connie Chang

I weep for you. I weep for the violence the gods will inflict upon you, and the violence that you will inflict upon the gods. Godkiller is a holypunk PbtA (Powered by the Apocalypse) game for one player, the Godkiller, and one Game Master, the god of gods. Together, the two of you will weave a mythic, violent, and transformative tale about the only mortal in existence with the power to slay a god, rising against the challenges of the divine. Which gods will you kill to shape the realm — and which gods will you spare?

Development Status

  • Core rules complete.
  • Godkiller troupe and solo rules in development through August 2026.

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A Monstrous Undertaking

By Violet Ash

A Monstrous Undertaking (formerly Abyssal) is a Forged in the Dark role-playing game about humans, monsters, and the people in between. In this game, you will play a group of no-longerfully-human, not-yet-fully-monsters, called Liminals—people who have been touched by supernatural forces, but not entirely overcome by them—who are working together to accomplish something truly extraordinary. More info here.

Development Status

  • Playtesting complete.
  • Sensitivity reading complete.
  • Post playtest revisions and development through 2026

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As the Sun Forever Sets

By Riley Daniels.

As the Sun Forever Sets is a Forged in the Dark game about a group of ordinary Victorian people embroiled in the chaos of Britain as it collapses under the overwhelming weight of an invasion from Mars. More info here.

Development Status

  • Playtesting complete.
  • Post playtest revisions though 2026.

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Tiān Dēng

By Banana Chan, Calvin Wong Tze Loon, Hong Di-Anne and Sen-Foong Lim

Inspired by Firefly, The IT Crowd, Space Sweepers, Cowboy Bebop, and Star Trek: Lower Decks, your hapless crew scrambles from planet to planet completing various gigs, all while trying to appease the whims of their Immortal God Ship and keep one foot out of debt. The Powered By The Apocalypse engine keeps the game flowing fast. More info here.

Development Status

  • Internal playtesting complete.
  • Playtest revisions through August 2026.
  • Cover development through 2026.

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The Dagger Isles

By Pam Punzalan, John Harper, and Sean Nittner, with contributions from Aaron Lim, Brenden Gibbons, Shao Han Tan, Sinta Posadas, John Erwin, Malika Lim Eubank, and Nychelle Schneider.

The Dagger Isles, an archipelago that the Empire once colonized and now seeks to consume. As the leviathans recede from our world, the desperation for power from Imperial City has amplified the attacks on your home, but they have also exposed a weakness. Now is the time to strike. Now is the time to restore the Dagger Isles to the children of Sky Mother and Sky Father.

Development Status

  • Playtesting complete.
  • Post-playtest revisions through 2026.

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Project: Perseus

By Stras Acimovic and John LeBoeuf-Little with contributions from Banana Chan, Fábio Silva, Rae Nedjadi, Pam Punzalan, Michel Fischsman, Andres Aguilar, Sungil Kim, Ricard Ibáñez, Hakan Seyalioglu, Nima Dabirian, Jana Ruth.

Project: Perseus is a game about superspies and their handlers trying to complete missions against supernatural forces scheming to take over the earth during the late 80s and early 90s. More here.

Development Status:

  • Playtesting complete.
  • Contributing author contributions complete.
  • Layout design complete.
  • Post Playtest Revisions complete.
  • Second layout pass complete.
  • Full review through September 2026.

AGON: Realms of Khaos

By John Harper

Beyond the shores of Earth and the Vault of Heaven lie lands unknown—strange realms adrift within crystal spheres upon the swirling void of Khaos— the primordial origin of all that is and will be. Leaving the misty seas of their ancient world behind, a band of glorious heroes voyage into this unknown frontier. Upon the ocean of stars are arrayed the lost realms of humankind, each plagued by strife, crying out for aid. You must seize this opportunity for greatness—to set things right in these lost worlds, overcome the trials of gods, monsters, and mortals, prove the glory of your name, and win a place to call home among the Realms of Khaos.

Development Status

  • Internal playtesting complete.
  • Revisions through 2026.

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