13thAge

Iconic Examples

So, here are a few specific tricks you might want to consider to build an interesting Icon set: The Icon DeckOne interesting thing about the existing 13 Icons is that they’re not hard to map to half of the greater arcana of the Tarot deck. Some of that is probably intentional, but it’s also almost […]

Icons and Anchors

So, one fun thing to do with the Icons system from 13th Age is to start mapping it onto fiction and game settings you like.  I’ve done it several times, and I encounter an interesting pattern  – the first few Icons of any setting tend to be very easy to come up with, but somewhere […]

Personal Icons

Ok, so now that you’ve got the idea of icons, what can you do? First and foremost, you can use them.  The 13 in the rules are rock solid, and the text provides lots of interesting guidelines on customizing them.  As is the nature of iconic characters, you have a lot of leeway around the […]

Icons and d20Tech

So, please take it as a given that 13th Age is going to be a great game.  It’s got some great minds behind it, and it really feels like it takes d20, combines a few of the good lessons from 4e, and makes a “good parts version” of d20.  The last d20 game that made […]